Stylized 3D Character Artist

Game-ready art with a hand-painted soul.

I build anime & cel-shaded characters, hand-painted props and stylized environments, modeled, textured and optimized to drop straight into your engine.

12+
Years crafting game art
100+
Characters shipped
100%
Game-ready delivery
Open for commissionsFreelance & contract · Remote
Anime StyleHand PaintedCel ShadedStylizedGame ReadyCharacter Art Anime StyleHand PaintedCel ShadedStylizedGame ReadyCharacter Art
Selected Work

Portfolio

Selected stylized character, environment and prop work for games. Click any piece to view it full size.

What I do

Services

End-to-end stylized art, or any single stage of the pipeline you need a hand with.

01

Character Modeling

Stylized and anime characters built from concept or your art direction. Clean topology, game-ready silhouettes, rig-friendly.

  • High & low poly
  • Retopology
  • UVs
02

Hand-Painted Texturing

Painterly and cel-shaded textures with that crafted, illustrated feel. Diffuse-led work that reads beautifully in-engine.

  • Hand-painted
  • Cel shading
  • Stylized PBR
03

Stylized Environments

Modular kits, props and dioramas with a cohesive look. Tileables, trim sheets and set dressing that scale across a level.

  • Modular kits
  • Props
  • Dioramas
04

Full Game-Ready Assets

The whole pipeline: model, bake, texture, optimize and export, delivered clean and documented for your engine of choice.

  • Bakes
  • LODs
  • Engine setup
Pipeline

Tools & software

The toolset I use day to day across the stylized art pipeline.

About

Hi, I'm Panithan, a 3D artist obsessed with stylized worlds.

I specialize in anime, hand-painted and cel-shaded art for video games. My focus is making characters and environments that feel alive and crafted, while staying clean, optimized and ready for your engine.

I've collaborated with both large game studios and indie teams across the world, contributing to shipped titles and helping smaller teams punch above their weight. That range means I adapt quickly to your pipeline, art bible and review process.

I work closely with art directors and indie teams. I'm flexible on the parts of the pipeline you need, reliable on delivery, and genuinely invested in matching your game's visual identity.

Panithan
Let's work together

Have a character
that needs bringing to life?

Tell me about your project, your style targets and timeline. I'll get back to you within a day.

X